Week one-hundred-sixty-one was a long one. It effectively ran from Monday to Monday. I caught my breath yesterday and am back in the saddle now. Let’s see what happened. Kohi sketching, Sake playtesting & Saba filming It all started a bit sub optimal with myself being a bit under the weather. However, there was a […]
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Week 161
Upcoming public appearances
Hey everyone, we have a number of events where we’ll be talking or showing things or running games. I thought I’d list them here for your convenience. First off, Alper will give a sneak peak of Beestenbende (project Saba) to developers at the Berlin iOS User Group. That’s tonight so you might read this too […]
Week 151
I guess this was one of those weeks that is typical of work during summer. Which is to say: we made some attempts at tying up loose ends on running projects and put some effort into starting up new ones but other than that not much of anything got done. I met up again with Dirk […]
Week 150
Last week was a short week as I took a day off on Monday. I’m trying to see if I can do that every other week, at least during the summer months. The assumption is that a little less time spent in the studio and in stead spent outside improves both my working and my […]
Week 149
I had the absolute luxury of doing a lot of sustained work on Saba this week. We’re nearing the deadline for delivery of a release candidate and are more or less on schedule. On monday I was joined by Alper who had come over from Berlin to do his part for another Hack the Government […]
Week 148
We got back into the saddle this week with work on Saba continuing, and Buta starting back up again. We also published Hamachi and I managed to squeeze in a lecture at my favorite games program. Read on below for the details. On Tuesday I met with Irene, Hein and Peter in the studio while […]
Week 144–147
Having returned from a few weeks holidaying in Indonesia it is time to get back into the rhythm of these week notes. So to begin, a quick recap of what happened in the days leading up to my departure: Storyboarded a scenario illustrating the player experience of Kani and presented it to the client. Now […]
Week 143
The previous week was the last full work week before I take a break, which starts this Thursday. So we’re wrapping up running projects or at least getting them to stage where they can be safely put on hold. For Saba, this meant sitting down with Hanne, Karel and Alper remotely to MoSCoW the list of […]
Week 142
At the start of last week, I found myself working on a national holiday. A fate not unfamiliar to most business owners, I guess. That day, and the one following it, I was tweaking the Saba build we would be testing on Wednesday. Myself and Alper have gotten into a nice rhythm of remote collaboration. […]
Week 220
Last Monday Kars handed over the running engagements to me and tied up some loose ends for ASARI and SABA before jumping on a plane to NYC. He’s there for a week of sight-seeing with his lovely wife before I follow him for work. That left me with a productive week where I integrated the design […]