We’re proud today to present Bycatch, a card game that we have been developing and that’s available for pre-order right now.
As the site says, Bycatch is a game about ‘flawed surveillance, impossible decisions and the people caught in between.’ Players can shelter civilians, gather intelligence about those of others and based on this intelligence they can perform drone strikes to eliminate suspected enemies.
Intelligence to inform your actions is gathered by using your cameraphone on another player’s hand of cards. By its very nature this mechanic yields inconclusive information. This mirrors the information gathering and inference process on which governments base their military actions.
We think this is a very important issue and it deserves a treatment that makes it playable and fun without trivialising it. Violence is a common theme in games but it is usually not treated critically. We hope playing Bycatch makes people think differently and more deeply about current security practice.
We’ve been working on this game for the past half year with Subalekha Udayasankar across Utrecht, Berlin and Brooklyn. The game design has evolved over countless video calls and we have each playtested locally. We now feel that we are at the point where we can share the product’s further development with the world.
For the illustrations on the cards we are working together with Agnes Loonstra who has an amazing drawing style. Ties Alfrink of Pony Design Club is helping us design the cards and the packaging of the final product.
Bycatch is turning into a beautiful card game, it is fun to play and it will give you a lot to think and talk about. You can pre-order the game on the Bycatch website and you will receive your copy at the start of the new year.