Monthly Archives: June 2010

You don’t put a game in a computer; my first column for Bashers

Here’s the first column I’ve written for Bashers, the premier source of games journalism in the Netherlands. I’m planning to devote subsequent columns to discussions of other pervasive games. Many thanks to Niels ‘t Hooft for indulging me. Do you know a game called Cruel 2 B Kind? It works like this: the goal is [...]

Posted in Articles | Tagged , , , , , , , , , | Comments closed

An interview with Kars in a book on Utrecht creatives

A few weeks ago Xpert CMKB presented a book on creative entrepeneurs in the city of Utrecht at Kunstgras 2010. I’m quite flattered to have an interview with myself included. Below are photos of the pages in question with links to high resolution shots on Flickr.1 Read about why I started Hubbub and what it [...]

Posted in Publicity | Tagged , , , , | Comments closed

Slides and notes for ‘The City Is My Games Console’ at CIID

A few weeks ago I had the pleasure of doing an open lecture at CIID; the Copenhagen Institute for Interaction Design. Below you’ll find a selection of the slides I used, plus a rough transcript of what I said.1 Not included is arguably the most fun part of the afternoon, which was a playtest of [...]

Posted in Talks | Tagged , , , , , , , , , , , , , , , , | Comments closed