Monthly Archives: December 2010

Two junior agents, signing off

For the past 4 months, a whoopin’ 1.253 hours (divided amongst the both of us, mind you), we have been broadcasting to you live from the Hubbub studio, bringing you the beez neez of top design in pervasive gaming and experiential learning. It might not always have been quite clear to you what exactly it [...]

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The end (of the Learning Lab project) is near

So as you know we’ve been working on a metagame for the Learning Lab. This year’s Learning Lab is coming to an end and so in order to have the metagame ready before the next one kicks off, it’s time to wrap up: writing wonderful design docs, creating wicked wireframes, basically making a plug and [...]

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Join us for Christmas drinks in Belgie

We’ll be heading to Kafe België this Friday (December 17 from 6pm) to celebrate the Wright Brothers making their first powered and heavier-than-air flight, the airing of the first episode of television series The Simpsons, an eventful and productive year at Hubbub with projects such as NU Grounds, the Learning Lab and of course PLAY [...]

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Some upcoming super-short talks

I’ve been invited to give some short talks at two upcoming events. The first one is Ignite Amsterdam 4 on Wednesday 22 December 2010 which is organized by the good folk at Mediamatic. This edition is devoted completely to games as part of their Arcade program. I’ll probably go into some of the recent things [...]

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Learning Lab metagame work in progress

We have entered a new phase in the Learning Lab project. We started off by making games to elicit experiences which could lead to certain insights. These kinds of games are usually called “serious games”, though we kind of dislike the term as it contains something of a contradiction: having fun while being serious. In [...]

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