It’s been over half a year since I last talked about the projects we have on deck. I thought I’d do a quick post to give you a sense of what’s going on.
- We’re in the process of wrapping up Maguro. The game – titled Code 4 – is finished and has seen several successful runs already. Since this is a game that runs internally at the Dutch Tax Administration, we’re working to produce some additional materials that illustrate the player experience. We’ll also talk about the game at Chi Sparks, and (hopefully) at this year’s DiGRA conference; Think Design Play.
- Buta – the game for pigs and humans that we’re working on with the HKU’s DPI research group – is continuing at a steady pace. We’re planning the shoot for the video-sketch at the moment. With a little luck we’ll be able to share it by the end of summer.
- Project Katsuo – best described as a casual LARP with a time travel theme – has emerged from concept stage and we are now at a point where we think we might have an interesting game on our hands. It’s an internal research project, so it might take a while before it sees the light of day, but I’m hoping we can share the outcomes of it sometime this year.
- Iruka is a new project scheduled for the final quarter of this year. We’ll be inventing new ways of using games in middle education for a publisher of teaching materials. We’re collaborating with a middle school so we can do experiments in the classroom. The games will focus on teaching science.
- Finally, Saba is also a new project, starting in July. We’ll be producing a game for the visitors of a science museum with the aim of getting them in a scientific mindset.
So it looks like we’ll be keeping busy the coming months. I am excited about the science theme running through a few of these projects. It’s an opportunity to develop some of our ideas around systems literacy further.