Author Archives: Kars

What do you get when you cross a game with an opera?

I’ve just added a write-up to the project section. It’s about Mega Monster Battle Arena; a cross between a game and an opera commissioned by Dario Fo, which we were involved with at the start of last year. I still have fond memories of this project, it was our first foray into theatre, something I’m [...]
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Slides and notes for Transmutation at Raum Schiff Erde 2010

So I’ve returned from a short but wonderful trip to Hamburg (too short, really). Below you’ll find slides plus notes for the talk I gave at Raum Schiff Erde, a conference put together by a group of Reboot adepts. I have to say, I thoroughly enjoyed the laid-back atmosphere, the curious venue and the nice [...]
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Kars Alfrink speaking at RaumschiffEr.de in Hamburg

On February 21 I’ll be speaking at RaumschiffEr.de in Hamburg.1 It’s is a little brother of Reboot, a conference in Copenhagen I love for its relaxed atmosphere, eclectic mix of people and slightly countercultural leanings. RaumschiffEr.de aims to help designers and technologists become more aware of the many networks they rely on — people, technologies, [...]
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A new website

I’ve just flipped the switch on a new version of the website. This site replaces the placeholder site that was up for a while and should be a big improvement. However, as with everything on the web, it will never be finished. So we plan on making adjustments over the coming weeks and months. Surely, [...]
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Sketching a paper toy for a conference

At Game in the City 2009 we handed out cards to all participants. Here’s a photo: As you can see, there are nine variants. Each has an illustration of a fox doing, well, something on the front, plus a quote. The quotes all relate to the nature of reality in some way. Part of the card can [...]
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We have stickers

Our friends at BUROPONY have been hard at work on our brand design. We are very pleased with our Reynard-in-dazzle-camouflage logo. So pleased in fact, that we’ve had a batch high quality stickers printed! The box arrived today, and we’re eager to hand them out. So if you’d like a few, email us your mailing [...]
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Read more about the making of Koppelkiek

I’ve just published a write-up of Koppelkiek, a project we ran earlier this year. Koppelkiek is a social photo game designed for the Hoograven area of Utrecht. Players shoot photos of themselves with friends, family or complete strangers and upload them to a website for points. If you’re curious about why and how we made [...]
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An interview at Game in the City 2009

I was interviewed by internet radio producers One-o-Niners at Game in the CIty 2009. Below is a recording of the conversation. It serves as a nice intro to what Hubbub is about and what we were trying to achieve at the event. [Audio clip: view full post to listen] English readers please note: the interview is in [...]
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Video of our urban game for Change Your World

This is a video showing actual play of the urban game we designed for Change Your World; an event produced by Rotterdam European Youth Capital 2009 which took place on 26 & 27 september. Original footage by CCCP. Music by Klaxons (Atlantis To Interzone) and The Prodigy (Omen). Thumbnail photo by Alper Çuğun. A full project write-up [...]
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Play with our paper toy at Game in the City

If you’re attending Game in the City this thursday and friday, keep an eye out for a little toy we’ll be handing out to all attendants. The event organization commissioned us to design something for a light-weight playful experience.1 We came up with a set of small collectible paper cards with a twist. Hopefully it’ll [...]
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