Author Archives: Kars

Come play Camparc

Camparc

You’re invited to come play our latest game Camparc at the Strijp-S open day on September 14 in Eindhoven, the Netherlands. Camparc is a panoramic camera ball playground. It is commissioned by art and technology festival STRP. At the event you’ll be able to play with several man-size panoramic camera balls in the Strijp-S area […]

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Week 260

This was the first week after my holiday so I spent Monday mostly just getting back into things. A process that used to be quite painful but ever since we mostly run on a combination of Asana and Slack it is much easier to get a sense of what has happened and what needs to […]

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Week 259

I am getting back into things after a pleasant two weeks of holiday on Bali. Meanwhile Alper is heading to Austria for two weeks of hiking, camping and reading Piketty up in the mountains. Judging by the notes Alper has left me as well as the activity logs in Asana and Slack, things have been […]

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Announcing Camparc – a public space game for STRP

Over the course of the next two months we will be creating a new public space game commissioned by art and technology festival STRP. The game carries the working title Camparc and Hubbub codename FUNKOROGASHI. It will be playable September 12–14 at Strijp-S—a Philips industrial site converted into city neighbourhood. Read on below for a […]

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Week 255

This week started on a high note with the opening of restaurant De Klub at Vechtclub XL—the creative workspace in which our Utrecht studio is located. It is a lovely space serving good food and drink (including fine coffees) but most importantly a great place for serendipitous encounters with other Vechtclub residents and people from […]

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Five Behaviour Design Principles You Never Suspected Would Work

A while ago, I was invited by friend-of-the-studio Iskander Smit to speak at a Behavior Design Amsterdam meetup. Much of our work is related to behaviour change, but we try to steer clear of the reductionist thinking that is quite prevalent in the field. So I decided to use the opportunity of presenting to a […]

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A new direction for the studio

Today we’ve updated our front page and about page to reflect a new direction for the studio: digital product design for a playful world. The way we see it, playfulness has become an important quality for a wide range of products. It invites people into an experience, enables them to connect to others and express […]

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Week 253

We kicked off the week with a review of the latest sprint on Standing. The app now has a completely new look. Aside from a few final tweaks we deemed it ready to ship. For the next sprint we decided to focus on getting the web site aligned with the new look. That same day I […]

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Week 251

We kicked off this week on Tuesday following the extra-long Pentecost weekend with a review of the work that lead up to Standing’s launch at Mediamatic. After taking stock of the way it was received, we strategised a bit and settled on a direction for the next few iterations. We drew up a list of […]

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Week 249

This week’s focus was squarely on our celebration of Standing’s launch at Mediamatic. While Alper and Simon put the final touches on a live display showing all active standing sessions around the world, I got the word out about the event on social media, coordinated with the event producer and got a streaming setup put […]

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