Author Archives: Niels

From the trenches of project Maguro, part 3

Project Maguro is finished and on this Monday, we’re doing a quick evaluation. Entering the war room provides us with an interesting sensation. It’s as if we can still smell the gun powder. Hear explosions faintly, in the distance — but only when listening intently. Sitting down, it feels like we’re expected to start crunching […]

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From the trenches of project Maguro, part 2

We’ve hit upon a bug, and it’s a showstopper. Somewhere in the country, at the offices of a large governmental organisation, 48 individuals are playing the pilot of Project Maguro, which I last wrote about two months ago. The players are trading goods on our game’s website, and somehow they’ve fulfilled all of today’s orders. […]

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From the trenches of project Maguro

Lounge music. A miniature disco light device spins in the middle of two adjacent desks, casting colourful spots on its surroundings. People are typing, clicking away. Intense stares at laptop screens. Nobody is making any coffee. Things seem to be getting busier at the Hubbub headquarters. Not that I know much about the usual goings-on […]

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