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Author Archives: Wieger

The end (of the Learning Lab project) is near

So as you know we’ve been working on a metagame for the Learning Lab. This year’s Learning Lab is coming to an end and so in order to have the metagame ready before the next one kicks off, it’s time to wrap up: writing wonderful design docs, creating wicked wireframes, basically making a plug and […]

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Looking back on a serious symposium

Last week the KNAW (Royal Dutch Academy of Science) organized a symposium on serious games. Something we’re dealing with a lot right now, so we checked it out. Here’s some thoughts on what was talked about: David Shaffer was the first speaker. He made an interesting point: In order to learn by playing, the player […]

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Game design vs. natural networking

So there we were, plunged head-first into the project, standing in the forest of Drenthe with a 4 by 2 pin-up board and a Bassie & Adriaan caravan. We had arrived at the Natural Networking Festival. The NNF is a community based, crowd-sourced festival focused on making positive change happen for society. Our task as […]

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Introducing two junior agents and the Learning Lab project

Hello! Introduction times: My name is Wieger and I am what I like to call a spelletjesmaker. Which basically translates to game designer in English, so, there, I’m a game designer. Admittedly I’m still in school, sortof, becoming one, currently in our (our you say? yessir, Sylvan and me, more later) third year of Design […]

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