Category Archives: Talks

Slides and notes for ‘The City Is My Games Console’ at CIID

A few weeks ago I had the pleasure of doing an open lecture at CIID; the Copenhagen Institute for Interaction Design. Below you’ll find a selection of the slides I used, plus a rough transcript of what I said.1 Not included is arguably the most fun part of the afternoon, which was a playtest of [...]
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A few predictions for the future of urban games

On Wednesday 14 April I co-hosted the first Best Scene in Town workshop on invitation of Waag Society’s Ronald Lenz. The other co-host was The Mobile City‘s Martijn de Waal. Best Scene in Town is a design contest wherein participants are asked to create an urban game, narrative experience or tour using 7scenes; Waag Society’s [...]
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Shaping the city with urban games at Visible Cities #03

Last week I had the pleasure of being able to speak at Visible Cities, which is a series of events on emerging technologies and the city. The third edition looked at urban gaming and brought together architects, designers and technologists to explore how these games can be used to shape cities. Michiel de Lange kicked [...]
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Slides and notes for Transmutation at Raum Schiff Erde 2010

So I’ve returned from a short but wonderful trip to Hamburg (too short, really). Below you’ll find slides plus notes for the talk I gave at Raum Schiff Erde, a conference put together by a group of Reboot adepts. I have to say, I thoroughly enjoyed the laid-back atmosphere, the curious venue and the nice [...]
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Improving media literacy with games

On Friday 23 October I presented at an event on ‘social gaming’. It was organized by Waag Society‘s Creative Learning Lab and Mediawijzer.net and took place in the wonderful Beeld & Geluid centre in Hilversum, which at the same time was host to the first edition of the GameXperience event. Below is a transcript of [...]
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