Tag Archives: a maze

Week 192

Last week was the last week we had to fin­ish the Rip­ple Effect pilot. As I write this, the game’s been run­ning for lit­tle over a day and has just under two weeks left before end­ing. So we man­aged to get it out the door. The process con­sisted of an accel­er­ated playthrough with the team […]

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Week 139

We had a short work­week here because of Easter. So things only kicked off on Tues­day. Some things to report: Kani: Together with Hanne I attempted to syn­the­size some of the major require­ments and we gen­er­ated some addi­tional game ideas on Tues­day. On Thurs­day, with Her­man, Tjerk-Jan and Hanne I worked on the pro­gram for […]

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