We had a short workweek here because of Easter. So things only kicked off on Tuesday. Some things to report: Kani: Together with Hanne I attempted to synthesize some of the major requirements and we generated some additional game ideas on Tuesday. On Thursday, with Herman, Tjerk-Jan and Hanne I worked on the program for […]


Week 192
Last week was the last week we had to finish the Ripple Effect pilot. As I write this, the game’s been running for little over a day and has just under two weeks left before ending. So we managed to get it out the door. The process consisted of an accelerated playthrough with the team […]