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Tag Archives: Beestenbende

An Outline of Playful Design

In the summer of last year we announced a new direction for the studio, which boils down to us no longer framing our work as game design, but as playful design. We are interested in designing a wide range of playthings, and we are also interested in designing things that aren’t primarily meant for play […]

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Week 256

Last week I traveled to Utrecht to do some maintenance work on an old project. I took the opportunity to work at our Utrecht office and check out the Vechtclub XL’s new cafe De Klub. I am severely impressed how the venue is shaping up to become Utrecht’s number one destination. Another old project that […]

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Week 255

This week started on a high note with the opening of restaurant De Klub at Vechtclub XL—the creative workspace in which our Utrecht studio is located. It is a lovely space serving good food and drink (including fine coffees) but most importantly a great place for serendipitous encounters with other Vechtclub residents and people from […]

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Five Behaviour Design Principles You Never Suspected Would Work

A while ago, I was invited by friend-of-the-studio Iskander Smit to speak at a Behavior Design Amsterdam meetup. Much of our work is related to behaviour change, but we try to steer clear of the reductionist thinking that is quite prevalent in the field. So I decided to use the opportunity of presenting to a […]

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Week 243

Looking at my log for last week it’s clear a lot has been going on; work continued on Standing (codename AJI) and we (mainly Alper) did some support work on Beestenbende. In the meantime we are starting up new projects; one is codenamed KEGANI, a collaboration between us and Subalekha who resides in NYC. We […]

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Week 228

So we’re back from break and managed to get some projects wrapped up just around the turn of the year which is a great way to start with a clean slate. I’m writing this from the Netherlands where I’m keeping touch with the motherland though I can’t wait to be back in Berlin. We wrote […]

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Week 225

Last week was filled with high intensity ideation for which Kars was present at our Berlin outpost at KANT. We filled the week with hard work and refueled on the great food available near our studio on Oranienstraße. I visited the Berlin IoT meetup on Monday before picking up Kars from the airport. We spent […]

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Week 224

Monday Kars prepped a KAZUNOKO session with some games to play both to serve as an icebreaker and to show the breadth of experience possible in games. For this the classic This Is My Nose and the card game Scopa proved to be a great fit. If you have never played This Is My Nose […]

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Week 223

I spent a fair part of last week video editing the results of the workshop we did at the Mozilla Festival in London a couple of weeks ago. Editing demoes into something concise without losing the essence is a very time consuming but fun process. We’ll share the video as soon as we get a […]

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Week 222

Last week concluded our visit to New York. We’re very happy that we managed to squeeze in meeting lots of friends in those couple of days. We also attended Sleep No More, an immersive theater project by Punchdrunk which is touted as the best in this field. The experience and set decoration were impeccable but […]

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