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Tag Archives: CIID

Week 242

We have been pursuing a project now officially called KEGANI with a friend in New York for the past couple of weeks. We hope to share a bit more about that but without giving too much away: we have set ourselves a brief to use our type of game design to tackle a specific social […]

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Week 239

This week, like most recent ones before it, was mostly about AJI. We wrapped up a sprint focused on getting the website in shape, reviewed it and planned a new one. The next sprint is all about “fixing broken windows”. We also decided to start thinking about the story we would tell around the service. […]

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Slides and notes for ‘The City Is My Games Console’ at CIID

A few weeks ago I had the pleasure of doing an open lecture at CIID; the Copenhagen Institute for Interaction Design. Below you’ll find a selection of the slides I used, plus a rough transcript of what I said.1 Not included is arguably the most fun part of the afternoon, which was a playtest of […]

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Upcoming lecture on pervasive games at CIID

Finally, I get to lecture at my favorite interaction design institute, the CIID. If you’re in the Copenhagen area, do come along. Here’s the description: It seems that the brave new playful world promised by pervasive/urban/locative/alternate-reality games mavens of the past decade hasn’t really materialized. Gaming hasn’t left the living room much, it still mostly […]

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