Finally, I get to lecture at my favorite interaction design institute, the CIID. If you’re in the Copenhagen area, do come along. Here’s the description: It seems that the brave new playful world promised by pervasive/urban/locative/alternate-reality games mavens of the past decade hasn’t really materialized. Gaming hasn’t left the living room much, it still mostly […]


Slides and notes for ‘The City Is My Games Console’ at CIID
A few weeks ago I had the pleasure of doing an open lecture at CIID; the Copenhagen Institute for Interaction Design. Below you’ll find a selection of the slides I used, plus a rough transcript of what I said.1 Not included is arguably the most fun part of the afternoon, which was a playtest of […]