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Tag Archives: Copenhagen

Week 242

We have been pur­su­ing a project now offi­cial­ly called KEGANI with a friend in New York for the past cou­ple of weeks. We hope to share a bit more about that but with­out giv­ing too much away: we have set our­selves a brief to use our type of game design to tack­le a spe­cif­ic social […]

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Week 236

Last week was anoth­er week work­ing full throt­tle on AJI which has now been giv­en an offi­cial name and domain (to be announced short­ly). We set­up a scrum list for the week and start­ed work­ing through that and we think that with the cur­rent veloc­i­ty we should be able to show stuff in 1–2 sprints. […]

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Upcoming lecture on pervasive games at CIID

Final­ly, I get to lec­ture at my favorite inter­ac­tion design insti­tute, the CIID. If you’re in the Copen­hagen area, do come along. Here’s the descrip­tion: It seems that the brave new play­ful world promised by per­­va­­sive/ur­ban/lo­ca­­tive/al­ter­­nate-real­i­­ty games mavens of the past decade hasn’t real­ly mate­ri­al­ized. Gam­ing hasn’t left the liv­ing room much, it still mostly […]

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