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Tag Archives: CounterPlay

Week 294

Here are some brief (belat­ed) notes on last week. Project SHACHI saw good progress. I pinned down the game design for the first beta in a bunch of screen sketch­es on index cards and some state mod­els on white­board. Alper con­tin­ued to do soft­ware devel­op­ment on the pro­to­type in Uni­ty while Tim fur­ther devel­oped the artwork. […]

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Week 292

Some sig­nif­i­cant achieve­ments this week! Let’s start with Cam­parc Mark II. We had a suc­cess­ful run dur­ing the week­end. Hard­ware and soft­ware per­formed admirably—a tip of the hat to Aldo and Arnaud—and peo­ple seemed to real­ly enjoy it. Lat­er this week we pro­vid­ed the STRP crew with some addi­tion­al doc­u­men­ta­tion so that they can run it […]

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Week 281

To make the most of the first full work­week of the new year Alper arrived from Berlin to work with me at the Utrecht stu­dio on a num­ber of things. We kicked off our sec­ond project with KLM on Wednes­day. I went over to “build­ing 600” on Schiphol Noord to share our pre­lim­i­nary ideas for […]

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