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Tag Archives: Cuppings

Week 331

Hope you had a lovely Christmas. Due to the holidays this was a very short week for us. Alper continued to put the final touches on an upcoming release of Cuppings. He also fulfilled some more Bycatch orders. Other than this we took care of some end-of-the-year administrative stuff and that’s about it. Have a […]

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Week 330

With the big push I reported on last week behind us, we took it easy in week 330. Alper took some time off and headed to Amsterdam where he checked out some new spots for Cuppings. He also continued to take care of Bycatch fulfilment. I finished our work with State of Flux on project […]

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Week 327, 328 and 329

It’s been quiet around here due to a big push on wrapping up our current client engagements before the end of the year. Most of our time was spent on HENDO. I headed over to Berlin to spend a few days with Alper in the same room, filling whiteboards as we worked towards a design […]

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Week 318

Let’s start at the end. On Thursday and Friday I participated in a two-day workshop on the future of energy at FreedomLab. Meanwhile, Alper moved apartments. I learned a lot about the nuts and bolts of our energy system and came away optimistic about the switch to renewables. Alper learned a lot about how to […]

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Week 317

A quiet week for once, now that we have wrapped up most of the current projects on deck. The slower pace took some getting used to even though it is a welcome change from the constant pressure of the past few months. On the Free Birds front, we made some final fixes to the build […]

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Week 316

Another week largely taken up by Free Birds. The whole team (Alper, Tim, Niels and myself) worked together on finishing another release, which we did with only a small bit of overtime on Friday. With each sprint we learn more about the intricacies of Unity’s UI system. We also delivered a spec and a budget […]

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Week 303

Last week Kars talked with the Airborne Museum about the upcoming playtest for SHACHI and also demoed our progress to the client. We are planning a minor polish sprint while we wait for that playtest. Kars also attended the Hacking Habitat life-hack marathon about debt and facilitated a session of Playing with Rules for a […]

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Week 290

We finished sprints on two projects this week. For Camparc Mark II, Aldo and Arnaud pushed hard to get a release candidate ready. Lots of hardware tweaks were made and development on the Oculus Rift software was done. In the meantime I focused on some final production details, such as making sure we have plenty […]

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Week 277

We gave and won the pitch I mentioned last week for the Dutch Museums Association so that is very good news and makes it very likely that we’ll be able to realize that idea in the new year. Standing made it out to the App Store and is looking amazing. Bycatch now has a BoardGameGeek […]

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Week 276

Last week we finished a lot of stuff which is really nice. Bycatch is now ready to print thanks to the efforts of Kars and Ties. I presented about the concept at Talk and Play and did an impromptu playtest both of which were very well received. We’re now planning how to tell people about […]

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