Hubbub has gone into hibernation.

Tag Archives: Frank Lantz

Five Behaviour Design Principles You Never Suspected Would Work

A while ago, I was invited by friend-of-the-studio Iskander Smit to speak at a Behavior Design Amsterdam meetup. Much of our work is related to behaviour change, but we try to steer clear of the reductionist thinking that is quite prevalent in the field. So I decided to use the opportunity of presenting to a […]

Posted in Featured, Talks | Also tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | Comments closed

Slides and notes for ‘The City Is My Games Console’ at CIID

A few weeks ago I had the pleasure of doing an open lecture at CIID; the Copenhagen Institute for Interaction Design. Below you’ll find a selection of the slides I used, plus a rough transcript of what I said.1 Not included is arguably the most fun part of the afternoon, which was a playtest of […]

Posted in Talks | Also tagged , , , , , , , , , , , , , , , | Comments closed