Hubbub has gone into hibernation.

Tag Archives: FUNKOROGASHI

Week 288

I was joined by Alper in the Utrecht stu­dio again this week. With all that’s going on in NL at the moment it’s nice to have him on site a lit­tle more fre­quent­ly. One of the things we did was start the sec­ond sprint on SHACHI. Alper and Tim worked togeth­er on the alpha version […]

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Week 263

Last week was the penul­ti­mate week for Cam­parc so every­body was heav­i­ly involved in work on that. I did research on how to get videostream­ing to work on OS X whose capa­bil­i­ties seem to have seri­ous­ly regressed. I built a cus­tom app using VLCK­it that does what we want it to do. Aldo Hoeben worked […]

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Week 262

This week I was joined in Utrecht by Alper who had just returned from his hol­i­day in the Aus­tri­an Alps. Most of our time was spent on Cam­parc again. Aldo start­ed work on the four balls we’ll need for the main event. Alper assist­ed him with soft­ware devel­op­ment to get the video streams from the balls […]

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Come play Camparc

You’re invit­ed to come play our lat­est game Cam­parc at the Strijp‑S open day on Sep­tem­ber 14 in Eind­hoven, the Nether­lands. Cam­parc is a panoram­ic cam­era ball play­ground. It is com­mis­sioned by art and tech­nol­o­gy fes­ti­val STRP. At the event you’ll be able to play with sev­er­al man-size panoram­ic cam­era balls in the Strijp‑S area […]

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Week 260

This was the first week after my hol­i­day so I spent Mon­day most­ly just get­ting back into things. A process that used to be quite painful but ever since we most­ly run on a com­bi­na­tion of Asana and Slack it is much eas­i­er to get a sense of what has hap­pened and what needs to […]

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Week 259

I am get­ting back into things after a pleas­ant two weeks of hol­i­day on Bali. Mean­while Alper is head­ing to Aus­tria for two weeks of hik­ing, camp­ing and read­ing Piket­ty up in the moun­tains. Judg­ing by the notes Alper has left me as well as the activ­i­ty logs in Asana and Slack, things have been […]

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Week 258

The stu­dio is on a bit of a sum­mer sched­ule with one prin­ci­pal gone on hol­i­day and me fin­ish­ing things before I go on mine. Most of my time has been spent doing main­te­nance on exist­ing projects, mov­ing for­ward new ones and lots of social calls for lunch/dinner/coffee. Two cur­rent projects did see sig­nif­i­cant progress: […]

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Week 257

I’m writ­ing this note (and will be writ­ing the next as well) because as we speak Kars is on a well-deserved hol­i­day in Indone­sia. He spent most of last week work­ing on Cam­parc final­iz­ing the design doc­u­ment with Aldo among a slew of oth­er relat­ed things. Mon­day evening I took inter­est­ed friends to the Meltdown […]

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Announcing Camparc – a public space game for STRP

Over the course of the next two months we will be cre­at­ing a new pub­lic space game com­mis­sioned by art and tech­nol­o­gy fes­ti­val STRP. The game car­ries the work­ing title Cam­parc and Hub­bub code­name FUNKOROGASHI. It will be playable Sep­tem­ber 12–14 at Strijp‑S—a Philips indus­tri­al site con­vert­ed into city neigh­bour­hood. Read on below for a […]

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Week 256

Last week I trav­eled to Utrecht to do some main­te­nance work on an old project. I took the oppor­tu­ni­ty to work at our Utrecht office and check out the Vecht­club XL’s new cafe De Klub. I am severe­ly impressed how the venue is shap­ing up to become Utrecht’s num­ber one des­ti­na­tion. Anoth­er old project that […]

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