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Tag Archives: IXDS

Unity makes iterative design easy

We are currently in the middle of a project for which we are using Unity 3D to quickly create a working prototype. We had wanted to use Unity for a while now because other tools felt too constrained. Now we finally have the opportunity to do so. Other design companies and departments are also finding […]

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Week 286

We made some good progress on several projects this week. The big one is Home Rule. Alper and I kicked it off with some planning for the next two weeks. Then we immediately started cracking on things. Alper got a prototyping setup in Unity up and running, including iBeacons integration, and proceeded to do some […]

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Week 285

The best news last week was the go-ahead on SHACHI. We’re excited to start work on that in the new week. Work on the next version of Camparc has started for the STRP biennal. Kars ran a workshop at Berenschot together with Jeroen van Mastright. As research for the workshop I looked to find dilemmas […]

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