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Tag Archives: KANT

Week 293

Last week Kars did lots of work on BANKEN cre­at­ing among oth­er things a pro­to­type in Mar­vel of the inter­ac­tive video. Based on pre­lim­i­nary results that seems to be con­sol­i­dat­ing the design for the project. Kars briefed the peo­ple from Hack­ing Habi­tat how they can run our work­shop for­mat Play­ing with Rules at their first […]

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Week 292

Some sig­nif­i­cant achieve­ments this week! Let’s start with Cam­parc Mark II. We had a suc­cess­ful run dur­ing the week­end. Hard­ware and soft­ware per­formed admirably—a tip of the hat to Aldo and Arnaud—and peo­ple seemed to real­ly enjoy it. Lat­er this week we pro­vid­ed the STRP crew with some addi­tion­al doc­u­men­ta­tion so that they can run it […]

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Week 263

Last week was the penul­ti­mate week for Cam­parc so every­body was heav­i­ly involved in work on that. I did research on how to get videostream­ing to work on OS X whose capa­bil­i­ties seem to have seri­ous­ly regressed. I built a cus­tom app using VLCK­it that does what we want it to do. Aldo Hoeben worked […]

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Week 225

Last week was filled with high inten­si­ty ideation for which Kars was present at our Berlin out­post at KANT. We filled the week with hard work and refu­eled on the great food avail­able near our stu­dio on Oranien­straße. I vis­it­ed the Berlin IoT meet­up on Mon­day before pick­ing up Kars from the air­port. We spent […]

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Week 210

Last Mon­day I was in Utrecht to work on site with Kars and take care of some for­mal­i­ties we had pre­pared when Kars was in Berlin. On Tues­day while I was in the train back, Kars was in Ams­ter­dam catch­ing up with a bunch of good friends (some­thing I had done the night before by […]

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Week 208

Last week was awe­some because Kars was in Berlin for most of the week work­ing from KANT. We have a high­ly func­tion­al way of work­ing-apart-togeth­­er set­up which pow­ers most of the stu­dio’s work but there is a lev­el of cre­ative ener­gy that is hard to achieve over a Face­Time con­nec­tion. Besides that we also did […]

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Week 204

In Berlin, Alper spent time prepar­ing for an upcom­ing two-day work­shop on-site for SAME. He’s chew­ing on com­pli­cat­ed stuff togeth­er with Sebas­t­ian, involv­ing on-the-job learn­ing in an unfa­mil­iar cul­ture. We’re look­ing at apply­ing prin­ci­ples of self-deter­mi­­na­­tion the­o­ry and we need to do as much of it with ana­log means. No mean feat. Mean­while, I most­ly worked […]

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Week 195

Last week we were busy eval­u­at­ing KAIGARA post-pilot infor­ma­tion and sketch­ing out a course to devel­op the final game. We received tons of play­er input, client input and we came up with a bunch of ideas of our own to improve the game. We’re right now busy agree­ing on a coher­ent plan from that set […]

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Week 194

Last week was most­ly us qui­et­ly work­ing away on our cur­rent projects, with some extracuric­u­lar activ­i­ties in between. Here’s what hap­pened: Vic­to­ry Boo­gie Woo­gie (SAKE) We shipped some new fea­tures to Vic­to­ry Boo­gie Woo­gie, most notably a swanky pre­view mode for play­ers and writ­ers and lim­it­ed markup capa­bil­i­ties for the lat­ter. Not exact­ly rock­et science […]

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