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Tag Archives: KUMA

Week 288

I was joined by Alper in the Utrecht stu­dio again this week. With all that’s going on in NL at the moment it’s nice to have him on site a lit­tle more fre­quent­ly. One of the things we did was start the sec­ond sprint on SHACHI. Alper and Tim worked togeth­er on the alpha version […]

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Week 287

A week in which we got a lot of things done. KUMA is near­ing com­ple­tion with anoth­er round of mock­ups run by the client. Aldo is mak­ing steady progress on the next ver­sion of Cam­parc. We are going to do an ear­ly con­cept explo­ration for SHIJIMI about games in urban devel­op­ment. Most of my time […]

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Week 286

We made some good progress on sev­er­al projects this week. The big one is Home Rule. Alper and I kicked it off with some plan­ning for the next two weeks. Then we imme­di­ate­ly start­ed crack­ing on things. Alper got a pro­to­typ­ing set­up in Uni­ty up and run­ning, includ­ing iBea­cons inte­gra­tion, and pro­ceed­ed to do some […]

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Week 284

A large chunk of my time this week was tak­en up with con­tribut­ing to E‑Motive Day, a con­fer­ence organ­ised by an inter­na­tion­al net­work of organ­i­sa­tions work­ing on social change of var­i­ous kinds. We were asked to demo Stand­ing, and talk about our per­spec­tive on play­ful design for activism. Peo­ple said nice things about both and […]

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Week 282

A large part of this week was tak­en up by our annu­al OKR review and sub­se­quent reori­en­ta­tion of OKRs for 2015. An inten­sive exer­cise, but seri­ous­ly worth it. The tech­nique helps us build learn­ing into our tiny organ­i­sa­tion, and that’s very valu­able. We’ll share some out­comes of this review in a sep­a­rate blog post soonish. […]

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Week 281

To make the most of the first full work­week of the new year Alper arrived from Berlin to work with me at the Utrecht stu­dio on a num­ber of things. We kicked off our sec­ond project with KLM on Wednes­day. I went over to “build­ing 600” on Schiphol Noord to share our pre­lim­i­nary ideas for […]

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Week 272

Last week was a fair­ly qui­et week over at the stu­dio. Kars did the deliv­ery for our engage­ment over at KLM and then got ready to go on hol­i­day to Seoul where he is right now. Bycatch was fea­tured over at Killscreen with a very nice arti­cle. I was sick for most of the week but […]

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Week 268

After a false start on Mon­day due to a lin­ger­ing head cold I was back in action on Tues­day. We made good progress this week on KUMA (our project with KLM on game-based learn­ing) and on Bycatch (our card game about drones sur­veil­lance and remote war­fare). Let’s start with KUMA. We processed the out­comes of […]

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Week 267

Let’s hope late wee­knotes does not become a trend but we’re rather busy these few weeks both with client work and prepar­ing the future. I flew back to Berlin last week but now I’m sat in Utrecht again writ­ing this. Last Mon­day we had our KUMA work­shop with KLM which was excel­lent. We look for­ward to […]

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Week 266

I spent the first half of last week writ­ing stuff for sev­er­al poten­tial projects that are in the pipeline for the end of 2014 and the begin­ning of 2015. Kars was most­ly occu­pied with redesign­ing and pro­duc­ing stuff for KEGANI. The cur­rent title for the project is “Bycatch” which feels like it could be defin­i­tive. All […]

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