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Tag Archives: KUMA

Week 288

I was joined by Alper in the Utrecht studio again this week. With all that’s going on in NL at the moment it’s nice to have him on site a little more frequently. One of the things we did was start the second sprint on SHACHI. Alper and Tim worked together on the alpha version […]

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Week 287

A week in which we got a lot of things done. KUMA is nearing completion with another round of mockups run by the client. Aldo is making steady progress on the next version of Camparc. We are going to do an early concept exploration for SHIJIMI about games in urban development. Most of my time […]

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Week 286

We made some good progress on several projects this week. The big one is Home Rule. Alper and I kicked it off with some planning for the next two weeks. Then we immediately started cracking on things. Alper got a prototyping setup in Unity up and running, including iBeacons integration, and proceeded to do some […]

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Week 284

A large chunk of my time this week was taken up with contributing to E-Motive Day, a conference organised by an international network of organisations working on social change of various kinds. We were asked to demo Standing, and talk about our perspective on playful design for activism. People said nice things about both and […]

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Week 282

A large part of this week was taken up by our annual OKR review and subsequent reorientation of OKRs for 2015. An intensive exercise, but seriously worth it. The technique helps us build learning into our tiny organisation, and that’s very valuable. We’ll share some outcomes of this review in a separate blog post soonish. […]

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Week 281

To make the most of the first full workweek of the new year Alper arrived from Berlin to work with me at the Utrecht studio on a number of things. We kicked off our second project with KLM on Wednesday. I went over to “building 600” on Schiphol Noord to share our preliminary ideas for […]

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Week 272

Last week was a fairly quiet week over at the studio. Kars did the delivery for our engagement over at KLM and then got ready to go on holiday to Seoul where he is right now. Bycatch was featured over at Killscreen with a very nice article. I was sick for most of the week […]

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Week 268

After a false start on Monday due to a lingering head cold I was back in action on Tuesday. We made good progress this week on KUMA (our project with KLM on game-based learning) and on Bycatch (our card game about drones surveillance and remote warfare). Let’s start with KUMA. We processed the outcomes of […]

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Week 267

Let’s hope late weeknotes does not become a trend but we’re rather busy these few weeks both with client work and preparing the future. I flew back to Berlin last week but now I’m sat in Utrecht again writing this. Last Monday we had our KUMA workshop with KLM which was excellent. We look forward […]

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Week 266

I spent the first half of last week writing stuff for several potential projects that are in the pipeline for the end of 2014 and the beginning of 2015. Kars was mostly occupied with redesigning and producing stuff for KEGANI. The current title for the project is “Bycatch” which feels like it could be definitive. […]

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