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Tag Archives: Pig Chase

Week 158

I’m run­ning late with these notes so I’d bet­ter get them out there. A big chunk of my time was tak­en up by final exams at the Utrecht School of the Arts. I was part of one of the com­mit­tees assess­ing the projects and research done by stu­dents pur­su­ing a mas­ter of arts in game design […]

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Week 157

As I write this, I am sat in my sec­ond home The Vil­lage, sip­ping a nice cup of Cos­ta Rica Monte Cadet. Last week around this time, I was get­ting on a train at Berlin Haupt­bahn­hof, hav­ing just spent lit­tle under a week work­ing with Alper and play­ing at Play­pub­lik. Before my depar­ture I squeezed in […]

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Week 156

I’m writ­ing this on a train back from Berlin after a won­der­ful few days mak­ing games with Alper and play­ing games at Play­pub­lik. Last week start­ed with some work with Tim on Cer­e­mo­ny of Sur­prise. We’ll be run­ning the game at Hide & Seek’s Week­ender. I’m huge­ly excit­ed about this. We’re tun­ing the game a […]

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Week 155

We’re get­ting into the rhythm of things with Buta. Last week we had our first prop­er standup meet­ing. Although it’s hard to tell if there was any actu­al stand­ing up. The team’s dis­trib­uted, so we chat­ted over Skype. Any­way, these should now hap­pen each week on Mon­day and will help us get to a playable […]

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Kars speaking at several upcoming events

There’s a num­ber of upcom­ing events in the Nether­lands and abroad that I’ll be speak­ing at. Here’s a quick run­down. The first one is short notice: this week­end I will be in Helsin­ki for Virtueel Plat­for­m’s Dutch E‑culture Days at the World Design Cap­i­tal Pavil­ion. I will be talk­ing about PLAY Pilots, and specif­i­cal­ly the […]

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Week 152

Let’s see what hap­pened last week shall we? I know I’ve been say­ing that we’re close to fin­ish­ing Beesten­bende for a while now. But we’re close. Hon­est. Me and Alper did some dot­ting of Is and cross­ing of Ts. We now have an actu­al release client. On Tues­day I had lunch with the Niels ‘t Hooft, […]

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Week 150

Last week was a short week as I took a day off on Mon­day. I’m try­ing to see if I can do that every oth­er week, at least dur­ing the sum­mer months. The assump­tion is that a lit­tle less time spent in the stu­dio and in stead spent out­side improves both my work­ing and my […]

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Week 148

We got back into the sad­dle this week with work on Saba con­tin­u­ing, and Buta start­ing back up again. We also pub­lished Hamachi and I man­aged to squeeze in a lec­ture at my favorite games pro­gram. Read on below for the details. On Tues­day I met with Irene, Hein and Peter in the stu­dio while […]

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Week 141

We’re try­ing to focus on a few projects late­ly. The idea is to have few­er things going on at the same time, so that each gets the atten­tion we feel it deserves. Last week this renewed focus payed off. We got a lot of work done on both Saba and Kani and I feel good […]

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Week 140

Work on Saba con­tin­ued apace this week. We have one more week to go before the next playtest. So Hanne did some final adjust­ments on copy and Karel pro­duced the last bits of art need­ed for the final stages of the game. I’ve been spend­ing most of my time inte­grat­ing all of that in the […]

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