Hubbub has gone into hibernation.

Tag Archives: public space

Week 318

Let’s start at the end. On Thurs­day and Fri­day I par­tic­i­pat­ed in a two-day work­shop on the future of ener­gy at Free­dom­Lab. Mean­while, Alper moved apart­ments. I learned a lot about the nuts and bolts of our ener­gy sys­tem and came away opti­mistic about the switch to renew­ables. Alper learned a lot about how to […]

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Announcing Camparc – a public space game for STRP

Over the course of the next two months we will be cre­at­ing a new pub­lic space game com­mis­sioned by art and tech­nol­o­gy fes­ti­val STRP. The game car­ries the work­ing title Cam­parc and Hub­bub code­name FUNKOROGASHI. It will be playable Sep­tem­ber 12–14 at Strijp‑S—a Philips indus­tri­al site con­vert­ed into city neigh­bour­hood. Read on below for a […]

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Slides and notes for ‘Fevered’ at Mob Fest: Thinking Mobile

After speak­ing at an Ignite a while ago I returned to Media­mat­ic’s won­der­ful Arcade exhi­bi­tion last week. I was asked to present at the first evening of Mob Fest, a 3‑day mini fes­ti­val on mobile games in the broad­est sense of the word. Below are my slides and notes for the talk. The evening was […]

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