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Tag Archives: simulation fever

‘The Social Contract Put at Play’ at Lift12

This is a long over­due blog post for my talk at Lift12. It’s about what games can do for soci­ety. As such it builds on what I talked about in 2011 at FutureEv­ery­thing and at dCon­struct. What I tried to do here is to be more artic­u­late about why I think the pub­lic sphere is […]

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Slides and notes for ‘Fevered’ at Mob Fest: Thinking Mobile

After speak­ing at an Ignite a while ago I returned to Media­mat­ic’s won­der­ful Arcade exhi­bi­tion last week. I was asked to present at the first evening of Mob Fest, a 3‑day mini fes­ti­val on mobile games in the broad­est sense of the word. Below are my slides and notes for the talk. The evening was […]

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