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Tag Archives: STRP

Making Camparc

This is a writeup of how we went about making Camparc, a panoramic camera ball. The story starts in July 2014 when STRP asks us to make a public space game for a ‘scene’ — one of the events leading up to their 2015 biennial. They were looking for something eye-catching, accessible to a broad […]

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Week 296

I was in the Netherlands last week to finish the first beta of SHACHI. The three of us (Kars, myself and Hedgefield) went to the Airborne Museum in Oosterbeek on Wednesday to playtest it. Playtests are absolutely essential to validate both for us and our clients that what we are doing is going in the […]

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Week 292

Some significant achievements this week! Let’s start with Camparc Mark II. We had a successful run during the weekend. Hardware and software performed admirably—a tip of the hat to Aldo and Arnaud—and people seemed to really enjoy it. Later this week we provided the STRP crew with some additional documentation so that they can run […]

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Week 291

I’m writing this from the Netherlands where I spent this week taking meetings alongside Kars. I’ll be off to Berlin tomorrow while Kars is in Eindhoven for the first run of Camparc II at the STRP biennial. He did a technical test on Monday and final bits of production for what should be a spectacular […]

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Week 290

We finished sprints on two projects this week. For Camparc Mark II, Aldo and Arnaud pushed hard to get a release candidate ready. Lots of hardware tweaks were made and development on the Oculus Rift software was done. In the meantime I focused on some final production details, such as making sure we have plenty […]

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Week 285

The best news last week was the go-ahead on SHACHI. We’re excited to start work on that in the new week. Work on the next version of Camparc has started for the STRP biennal. Kars ran a workshop at Berenschot together with Jeroen van Mastright. As research for the workshop I looked to find dilemmas […]

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Week 282

A large part of this week was taken up by our annual OKR review and subsequent reorientation of OKRs for 2015. An intensive exercise, but seriously worth it. The technique helps us build learning into our tiny organisation, and that’s very valuable. We’ll share some outcomes of this review in a separate blog post soonish. […]

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Week 281

To make the most of the first full workweek of the new year Alper arrived from Berlin to work with me at the Utrecht studio on a number of things. We kicked off our second project with KLM on Wednesday. I went over to “building 600” on Schiphol Noord to share our preliminary ideas for […]

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Week 269

We’re making good progress on Bycatch for which we got a welcome refocusing after a sit-down with Joris. Joris himself was at SPIEL demoing Super Duo a card game of his own so he’s definitely an expert when it comes to this kind of thing. We’ll also have a website online this week through which […]

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Week 264

The delayed arrival of these notes should tell you something about what kind of week last week was: busy. For me, it was all about delivering and running Camparc. We’ll write more about it soon and are also sifting through our copious photos and videos. For now, suffice to say we had a more or […]

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