Tag Archives: The Ceremony of Surprise

Week 183

Kars started last week by giv­ing a lec­ture to indus­trial design stu­dents at my alma mater. He walked stu­dents through Beesten­bende and shared with them the finer points of inter­ac­tion design for hybrid games. That week we also dis­cussed next ver­sions of Beesten­bende with the Utrecht Uni­ver­sity Museum. We received this paper from a game […]

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Week 173

Last week Alper vis­ited Moscow to par­tic­i­pate in Urban Forum. He tells me he talked about “data and gen­er­a­tiv­ity as a prac­tice for inno­v­a­tive cities.” Mean­while I sol­diered on in the Utrecht stu­dio with half a jeal­ous eye on his Insta­gram feed. On Mon­day I acted as sound­ing board for Zineb and Chris. As mentioned […]

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Week 165

My streak of talks con­tin­ued last week with a brief appear­ance on Mon­day at Play­ing City, an install­ment of City Think Lab, which has been chart­ing the var­i­ous ways of think­ing about cities over the course of the past year. I dis­cussed our gen­eral approach for design­ing games for cities, and in par­tic­u­lar on what […]

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Week 161

Week one-hundred-sixty-one was a long one. It effec­tively ran from Mon­day to Mon­day. I caught my breath yes­ter­day and am back in the sad­dle now. Let’s see what hap­pened. Kohi sketch­ing, Sake playtest­ing & Saba film­ing It all started a bit sub opti­mal with myself being a bit under the weather. How­ever, there was a […]

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Week 160

I’m writ­ing this under the influ­ence of a slight cold so for­give me if it’s a bit terse. We’re head­ing to Lon­don for the Hide&Seek Week­ender in a few days, so last week I worked with Tim to dot Is and cross Ts on Cer­e­mony of Sur­prise’s game design. I also spent time research­ing and writing […]

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Upcoming public appearances

Hey every­one, we have a num­ber of events where we’ll be talk­ing or show­ing things or run­ning games. I thought I’d list them here for your con­ve­nience. First off, Alper will give a sneak peak of Beesten­bende (project Saba) to devel­op­ers at the Berlin iOS User Group. That’s tonight so you might read this too […]

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Week 156

I’m writ­ing this on a train back from Berlin after a won­der­ful few days mak­ing games with Alper and play­ing games at Play­pub­lik. Last week started with some work with Tim on Cer­e­mony of Sur­prise. We’ll be run­ning the game at Hide & Seek’s Week­ender. I’m hugely excited about this. We’re tun­ing the game a […]

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Week 155

We’re get­ting into the rhythm of things with Buta. Last week we had our first proper standup meet­ing. Although it’s hard to tell if there was any actual stand­ing up. The team’s dis­trib­uted, so we chat­ted over Skype. Any­way, these should now hap­pen each week on Mon­day and will help us get to a playable […]

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Week 153

The not-much-gets-done-due to-summer trend con­tin­ued last week. I spent some time prepar­ing for my talk on PLAY Pilots in Helsinki. This included a trawl of the project’s blog archives. I was reminded of the won­der­ful work done by the stu­dios that par­tic­i­pated as well as the Hub­bub team that worked on the web­site. The whole thing […]

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Week 151

I guess this was one of those weeks that is typ­i­cal of work dur­ing sum­mer. Which is to say: we made some attempts at tying up loose ends on run­ning projects and put some effort into start­ing up new ones but other than that not much of any­thing got done. I met up again with Dirk […]

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