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Tag Archives: Tim Bosje

Week 244

Last week was cut a bit short because of the Easter break. Recharging our batteries a bit was a good thing for the amount of stuff we wanted to push out. KEGANI continued with us putting the last touches on the game prototypes and discussing how to further flesh out the proposal to be able […]

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Week 183

Kars started last week by giving a lecture to industrial design students at my alma mater. He walked students through Beestenbende and shared with them the finer points of interaction design for hybrid games. That week we also discussed next versions of Beestenbende with the Utrecht University Museum. We received this paper from a game […]

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Week 160

I’m writing this under the influence of a slight cold so forgive me if it’s a bit terse. We’re heading to London for the Hide&Seek Weekender in a few days, so last week I worked with Tim to dot Is and cross Ts on Ceremony of Surprise‘s game design. I also spent time researching and […]

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Week 156

I’m writing this on a train back from Berlin after a wonderful few days making games with Alper and playing games at Playpublik. Last week started with some work with Tim on Ceremony of Surprise. We’ll be running the game at Hide & Seek’s Weekender. I’m hugely excited about this. We’re tuning the game a […]

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Week 154

Not much to report this week. So this is a short one. Most notably I worked on SAKE some more. I have been collecting things related to collaborative storytelling on Tumblr. I talked about what we’re trying to achieve both with Tim and with Karel and got some useful ideas from both. Then, I sat […]

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