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Tag Archives: Unity

Week 307

Last week Kars was on something of a road show traveling the length of the Netherlands for projects old and new. At the same time I was in the studio working with technology. Kars went to Tilburg to pitch successfully for further funding on SHIJIMI. Now that that cycle is closed we can move forward […]

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Week 302

I returned from a long holiday in South-East Asia to find the business humming along nicely thanks to Alper’s capable stewardship. I’ve mentioned this before, but the fact that all of our work lives in Asana makes it super easy for me to catch up on things and pick up where I left off. I […]

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Week 287

A week in which we got a lot of things done. KUMA is nearing completion with another round of mockups run by the client. Aldo is making steady progress on the next version of Camparc. We are going to do an early concept exploration for SHIJIMI about games in urban development. Most of my time […]

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Unity makes iterative design easy

We are currently in the middle of a project for which we are using Unity 3D to quickly create a working prototype. We had wanted to use Unity for a while now because other tools felt too constrained. Now we finally have the opportunity to do so. Other design companies and departments are also finding […]

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Week 286

We made some good progress on several projects this week. The big one is Home Rule. Alper and I kicked it off with some planning for the next two weeks. Then we immediately started cracking on things. Alper got a prototyping setup in Unity up and running, including iBeacons integration, and proceeded to do some […]

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