Hubbub has gone into hibernation.

Tag Archives: work

From the trenches of project Maguro, part 3

Project Maguro is fin­ished and on this Mon­day, we’re doing a quick eval­u­a­tion. Enter­ing the war room pro­vides us with an inter­est­ing sen­sa­tion. It’s as if we can still smell the gun pow­der. Hear explo­sions faint­ly, in the dis­tance — but only when lis­ten­ing intent­ly. Sit­ting down, it feels like we’re expect­ed to start crunching […]

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“The opposite of play isn’t work…”

RANJ cre­at­ed a game that makes work in flower farm­ing green­hous­es more fun. The game plugs into the data being gath­ered there already, allow­ing work­ers to train their skills at spot­ting sick plants. In addi­tion, they attempt­ed to increase social inter­ac­tion between Dutch and Pol­ish work­ers by ask­ing them to col­lec­tive­ly answer a quiz or […]

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From the trenches of project Maguro, part 2

We’ve hit upon a bug, and it’s a show­stop­per. Some­where in the coun­try, at the offices of a large gov­ern­men­tal organ­i­sa­tion, 48 indi­vid­u­als are play­ing the pilot of Project Maguro, which I last wrote about two months ago. The play­ers are trad­ing goods on our game’s web­site, and some­how they’ve ful­filled all of today’s orders. […]

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From the trenches of project Maguro

Lounge music. A minia­ture dis­co light device spins in the mid­dle of two adja­cent desks, cast­ing colour­ful spots on its sur­round­ings. Peo­ple are typ­ing, click­ing away. Intense stares at lap­top screens. Nobody is mak­ing any cof­fee. Things seem to be get­ting busier at the Hub­bub head­quar­ters. Not that I know much about the usu­al goings-on […]

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