On Wednesday 14 April I co-hosted the first Best Scene in Town workshop on invitation of Waag Society’s Ronald Lenz. The other co-host was The Mobile City‘s Martijn de Waal. Best Scene in Town is a design contest wherein participants are asked to create an urban game, narrative experience or tour using 7scenes; Waag Society’s [...]
Tag Archives: workshops
A few predictions for the future of urban games
Posted in Talks Also tagged 7scenes, architecture, ARGs, game design, games, play, urbanism, Waag Society Comments closed
Architects vs. Game Designers – Fight!
If you’re like me and consider the city to be a playground, then I’d love to have you join me in two weeks at the Waag for the first Best Scene in Town workshop. The aim of this event is to explore the potential of location-based media in the city. We’re looking for participants with [...]
Posted in Upcoming Also tagged 7scenes, architecture, cities, game design, games, locative, Martijn de Waal, play, Ronald Lenz, The Mobile City, urbanism, Waag Society Comments closed


Making physical games at Playgrounds Festival
Over the years, I’ve run a variety of game design workshops, both standalone and as part of larger events.1 They’re typically aimed at creating simple, analog games that can be played inside or on the streets. I enjoy doing workshops because I get to see how others deal with the unique challenges of designing physical [...]