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Week 184

Alper was asked to con­tribute some words on ‘gam­i­fi­ca­tion’ to TNW Mag­a­zine, which appeared the begin­ning of this week. With some amuse­ment we took note of the oth­er con­trib­u­tors to this piece. Let’s just say a diverse range of per­spec­tives is cov­ered. On Mon­day Alper and I worked on adapt­ing Code 4 for play within […]

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Week 181

Such a full stack last week that I’m a bit unsure what to start with. Lots of new busi­ness being dis­cussed too vague­ly to write about, but we can say 2013 is off to a good start. Though Berlin is still rather cold: Kars spent a large part of the week prepar­ing the HIRAME playtest […]

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Week 180

I had the plea­sure of spend­ing most of this week work­ing at our Berlin stu­dio face-to-face with Alper. A large part of our time was tak­en up with work on FURAPPA. We spent sev­er­al ses­sions over the course of the week gen­er­at­ing ideas. We’ll go over those next, pick the best ones and devel­op them a […]

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Week 179

This will be some short notes where I had been floored by flu over the week­end and Kars spent most of his time in Utrecht push­ing every­thing along for the con­cept pre­sen­ta­tion of KAIGARA. Since this week you can also reg­is­ter for updates on the Game­ful World, the book Kars is con­tribut­ing to. In between everything […]

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Week 178

So it’s been a snowy week here in Utrecht—and I’m pret­ty sure it’s been more than chilly in Berlin too. We start­ed the week ear­li­er than usu­al, on Sun­day, with myself plug­ging away at a revised chap­ter for the Game­ful World book—trying to cram in as many ref­er­ences as I could, and gen­er­al­ly clar­i­fy­ing and […]

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Week 177

Kars said it was my turn to write wee­knotes, so here I am. I’ll be tak­ing them up more reg­u­lar­ly from now on. At the start of the week we put up a notice about open­ings for res­i­dents at our Utrecht stu­dio. If you’re inter­est­ed in shar­ing the space, ideas and cof­fee, feel wel­come to reply. […]

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Week 176

And we’re back. Hope you had a good Christ­mas break. In between the usu­al fam­i­ly vis­its, I most­ly sat on the couch and read comics—while occa­sion­al­ly receiv­ing mis­sives from Alper, who dis­cov­ered Berlin effec­tive­ly shuts down over the hol­i­days. Or has he put it on Twit­ter: “If New York is the city that nev­er sleeps, […]

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Week 175

And with that, my last work­ing day of 2012 comes to an end. We’re clos­ing shop for the next week and will be back in the sad­dle on Jan­u­ary 2nd. But before I go, one last set of notes on what we did this week. The vast major­i­ty of my time was tak­en up by KAIGARA. […]

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Week 174

The penul­ti­mate work­week of the year turned out rather packed with work on two new projects—the afore­men­tioned HIRAME and now also KAIGARA, for which con­tracts were signed mid­way through the week. KAIGARA is game con­cept devel­op­ment for a multi­na­tion­al company—our biggest client to date in fact, so I am quite pleased. I’ll wait with shar­ing particulars […]

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