Work on Saba continued apace this week. We have one more week to go before the next playtest. So Hanne did some final adjustments on copy and Karel produced the last bits of art needed for the final stages of the game. I’ve been spending most of my time integrating all of that in the […]
Search Results for: saba
Week 138
Our two projects Saba and Kani have taken up almost all of our attention this week. A quick rundown of both follows. Saba is a game for the Utrecht University Museum. Families visiting the museum play using one iPhone while exploring its rooms. We are initially focusing on its cabinet of curiosities. The goal is […]
Week 135
So, this week was marked by something that felt like a return to normalcy. Which is to say, most of the time was spent on project work, with thankfully few distractions in between. First and foremost, we made some great progress on Saba. Having wrapped up the paper prototype and its playtest, we can now […]
Week 134
Having returned from my trip to Geneva — and a short stay with a friend in Frankfurt, where I stood on top of skyscrapers and ate a lot of sausage — I plunged into a week that was for the most part taken up by events and publicity. Niels put me in touch with a […]
Week 132–133
I’m writing this on a train from Geneva. It’s been two crazy weeks which explains for the lack of notes for a while. The big thing these past weeks was the first proper playtest for Saba. Week 132 was taken up by preparations, with Hanne and Karel developing a scenario and building a paper prototype. I […]
Week 131
It’s been very much a heads-down week. We started with a bit of a crunch on the game design and art style for Saba. Karel did a great job on a number of sketches that show how we intend to make the cabinet of curiosities we’re designing for come to life, while at the same […]
Week 141
We’re trying to focus on a few projects lately. The idea is to have fewer things going on at the same time, so that each gets the attention we feel it deserves. Last week this renewed focus payed off. We got a lot of work done on both Saba and Kani and I feel good […]