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Featured posts
- Engaging sleep mode
- Shifting from Gamification to Playful Design
- ‘Playful Design for Activism’ at E‑Motive Day 2015
- New Planning Methods
- Procedural Instruments Enable Powerful Ways of Making and Seeing Playable Systems
- Designing Playful Museum Exhibitions
- Three Perspectives on Serious Games
- Five Behaviour Design Principles You Never Suspected Would Work
- Video of our Playing with Rules workshop at Mozilla Festival 2013
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Recent posts


Week 320
This week was a change of pace from the few quiet ones preceding it: plenty of meetings, work sessions and events with project work picking up again as well. On Tuesday, I headed to Nijmegen to close off project KOKORO with the client. KOKORO is a digital coach for adolescent mental health. We reviewed the […]