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Author Archives: Kars

Project KOKORO – a mental health coach for teenagers

In the sum­mer of 2015 we worked with men­tal health care organ­i­sa­tion Ixta Noa on a project code­named KOKORO, a men­tal health coach for teenagers and a life skills teach­ing tool for edu­ca­tors. The goal of the project was to help teenagers gain greater insight into and con­trol over their thoughts and feel­ing. The idea […]

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Project KUMA – a learning and recruitment game for KLM Care Team volunteers

Dur­ing the sec­ond half of 2014 and the first half of 2015 we worked on a project code­named KUMA. We helped KLM Busi­ness Cam­pus under­stand and explore the poten­tial of game-based learn­ing for the pur­pos­es of recruit­ing and train­ing KLM Care Team vol­un­teers. Care Team sup­ports vic­tims and their next of kin in the case […]

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Project TEDASUKE – a self-development and self-organisation tool for volunteer children’s book readers

Voor­lee­sEx­press is a project by social inno­va­tion agency SodaPro­duc­ties. Vol­un­teers read books to chil­dren in need of extra help learn­ing the Dutch lan­guage. The project is a huge suc­cess. It oper­ates in 100 munic­i­pal­i­ties, employs 4000 vol­un­teers who read 3700 fam­i­lies annu­al­ly. In the sum­mer of 2015 we worked with SodaPro­duc­ties to devel­op a design […]

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Engaging sleep mode

First of all, best wish­es for the new year. Before look­ing ahead, a quick look back. 2015 was great for us. In our end-of-year review of 2014 we said we want­ed to bal­ance cre­ative suc­cess with more com­mer­cial suc­cess. And we did. Busi­ness was good in 2015. We did much more con­sult­ing com­pared to the […]

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Week 330

With the big push I report­ed on last week behind us, we took it easy in week 330. Alper took some time off and head­ed to Ams­ter­dam where he checked out some new spots for Cup­pings. He also con­tin­ued to take care of Bycatch ful­fil­ment. I fin­ished our work with State of Flux on project […]

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Week 327, 328 and 329

It’s been qui­et around here due to a big push on wrap­ping up our cur­rent client engage­ments before the end of the year. Most of our time was spent on HENDO. I head­ed over to Berlin to spend a few days with Alper in the same room, fill­ing white­boards as we worked towards a design […]

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Week 326

The big thing this week was us fin­ish­ing the gold mas­ter release for Free Birds and review­ing it with our client, the Dutch Muse­ums Asso­ci­a­tion. Bar­ring a few final small fix­es we are ready to sub­mit to Apple after which it’s fin­gers crossed. For project HENDO I head­ed over to Ams­ter­dam for the first work­shop […]

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Week 324–325

Rolling two weeks into one for these notes, ‘because rea­sons.’ We com­plet­ed what is offi­cial­ly the last sprint on Free Birds, get­ting every­thing in ship shape. We now have a ‘gold mas­ter’ sit­ting ready for release, which will hap­pen at the client’s ear­li­est con­ve­nience. On project HENDO, we mapped State of Flux’s cur­rent process so […]

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Shifting from Gamification to Playful Design

This is a light­ly edit­ed tran­script of a short lec­ture I deliv­ered some time ago at an off-site gath­er­ing orga­nized by one of NL’s largest con­struc­­tion-ser­vices busi­ness­es. The event explored the poten­tial of games, game design and gam­i­fi­ca­tion for prop­er­ty devel­op­ment and con­struc­tion. This talk cre­ates a com­mon frame of under­stand­ing about gam­i­fi­ca­tion and why […]

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Week 323

This was an impor­tant week for Free Birds. We reviewed the lat­est sprint with the client and sub­se­quent­ly released the release can­di­date (I know!). Only one more sprint to go before we can “go gold”. We also planned this next and final sprint and received a green light soon after. Mean­while we made a care­ful […]

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