Engaging sleep mode
By Kars on January 6, 2016
First of all, best wishes for the new year. Before looking ahead, a quick look back. 2015 was great for us. In our end-of-year review of 2014 we said we wanted to balance creative success with more commercial success. And we did. Business was good in 2015. We did much more consulting compared to the year […]
Category: Announcements, Featured
Vrije Vogels
By Kars on July 24, 2017
A location-based game about freedom for children aged 8–12 and their families playable in Dutch liberation and resistance museums.
Bycatch
By Kars on November 19, 2014
A card game about flawed surveillance, impossible decisions, and the people caught in between.
Camparc
By Kars on September 2, 2014
A panoramic camera ball playground produced in collaboration with by art & technology festival STRP.
Standing
By Kars on May 28, 2014
An app for playful activism. Go outside and use the app to stand still for a cause and share a record of it with your network.
Cuppings tasting game
By Kars on May 13, 2014
A tiny print-it-yourself coffee tasting game for two, making people more aware of the aromas in a cup.
Cuppings guide app
By Alper on September 10, 2014
An iPhone app that points the way to excellent coffee near you based on tastings from our international network of trusted experts.
Ripple Effect
By Kars on August 15, 2013
A team-based game for Shell, aimed at making other people’s safety a personal concern by connecting staff and contractors globally.
Victory Boogie Woogie
By Kars on August 25, 2013
An experimental collaborative writing game for the web about artifice and the arts, made in partnership with literary magazine De Gids.
Beestenbende
By Admin on October 1, 2012
A game for families visiting the cabinet of curiosities at University Museum Utrecht, about looking at things through the eyes of scientists.
Ceremony of Surprise
By Kars on June 15, 2012
A self-commissioned performative game about organizing a surprise party which leads to actual real-world festivities.
Galaxy Tours
By Kars on October 10, 2012
A design research project commissioned by Noordhoff Publishers, exploring the potential of classroom games for science education.
Pig Chase
By Kars on December 22, 2011
A game for pigs and humans, exploring the complex relationship between two species and how this might be affected by play.
Code 4
By Kars on September 26, 2011
A large-scale game for organisational change spanning the digital and the physical, commissioned by the Dutch Tax Administration.
PLAY Pilots
By Kars on April 8, 2011
A series of live games for cultural festivals in the city of Utrecht and an online game that ties them all together.
Learning Lab
By Kars on February 21, 2011
A series of games straddling the digital and the physical for an experimental higher education program.
Koppelkiek
By Admin on March 9, 2010
A social photo game that was played from 18 September to 11 October 2009 in the Hoograven area of Utrecht. Koppelkiek was commissioned by Dutch Design Double.
Category: Uncategorized
Change Your World
By Kars on October 16, 2009
An action-packed physical street game that was played on 27 September 2009 in the Rotterdam city centre. The game was designed for Your World.
Category: Uncategorized
Mega Monster Battle Arena™
By Kars on March 9, 2010
A hybrid game opera for the town of Monster that was played on 18–20 June 2009. MMBA is one of the ‘11kernenoperas’ Dario Fo produced to celebrate the fifth anniversary of the Westland municipality.
Category: Uncategorized
Projects
We invent and build engaging and playful digital products with which people can have fun, express themselves, and gain a better understanding of the world. We offer a broad range of creative services including research, conceptualisation, design, development and support.
We work for everybody from small cultural institutions to large corporations. Our clients include the cities of Rotterdam and Utrecht, the Dutch Tax Administration, Noordhoff Publishers, FriendScout24, VARA, BMW, Shell and the Utrecht University Museum.