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Featured posts
- Engaging sleep mode
- Shifting from Gamification to Playful Design
- ‘Playful Design for Activism’ at E‑Motive Day 2015
- New Planning Methods
- Procedural Instruments Enable Powerful Ways of Making and Seeing Playable Systems
- Designing Playful Museum Exhibitions
- Three Perspectives on Serious Games
- Five Behaviour Design Principles You Never Suspected Would Work
- Video of our Playing with Rules workshop at Mozilla Festival 2013
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Recent posts


Week 299
Last week I was in the Netherlands to participate in a pitch meeting in Tilburg. The rest of the week I worked at the Utrecht studio in Kars’s absence, took some meetings and coincidentally caught up with a bunch of friends. I went over to SodaProducties to talk over a bit of invention we will […]