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Featured posts
- Engaging sleep mode
- Shifting from Gamification to Playful Design
- ‘Playful Design for Activism’ at E‑Motive Day 2015
- New Planning Methods
- Procedural Instruments Enable Powerful Ways of Making and Seeing Playable Systems
- Designing Playful Museum Exhibitions
- Three Perspectives on Serious Games
- Five Behaviour Design Principles You Never Suspected Would Work
- Video of our Playing with Rules workshop at Mozilla Festival 2013
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Recent posts


Week 230
Last week went by pretty quickly and by now it turns out we are almost through this week already before I had a chance to write the weeknotes. In brief: we were fully engaged preparing deliverables for CHUTORO. Kars spent a lot of time knee deep in scientific models to further ground our design work. […]