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Featured posts
- Engaging sleep mode
- Shifting from Gamification to Playful Design
- ‘Playful Design for Activism’ at E‑Motive Day 2015
- New Planning Methods
- Procedural Instruments Enable Powerful Ways of Making and Seeing Playable Systems
- Designing Playful Museum Exhibitions
- Three Perspectives on Serious Games
- Five Behaviour Design Principles You Never Suspected Would Work
- Video of our Playing with Rules workshop at Mozilla Festival 2013
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Recent posts


Week 134
Having returned from my trip to Geneva — and a short stay with a friend in Frankfurt, where I stood on top of skyscrapers and ate a lot of sausage — I plunged into a week that was for the most part taken up by events and publicity. Niels put me in touch with a […]