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Tag Archives: HKU

Week 255

This week start­ed on a high note with the open­ing of restau­rant De Klub at Vecht­club XL—the cre­ative work­space in which our Utrecht stu­dio is locat­ed. It is a love­ly space serv­ing good food and drink (includ­ing fine cof­fees) but most impor­tant­ly a great place for serendip­i­tous encoun­ters with oth­er Vecht­club res­i­dents and peo­ple from […]

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Week 243

Look­ing at my log for last week it’s clear a lot has been going on; work con­tin­ued on Stand­ing (code­name AJI) and we (main­ly Alper) did some sup­port work on Beesten­bende. In the mean­time we are start­ing up new projects; one is code­named KEGANI, a col­lab­o­ra­tion between us and Sub­alekha who resides in NYC. We […]

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Week 214

While I was com­ing down from my cold, Kars spent the week criss­cross­ing the Nether­lands attend­ing meet­ings of var­i­ous kinds. One such meet­ing was about the future of edu­ca­tion in a tru­ly idyl­lic loca­tion pic­tured below. ASARI is in its final phase, run­ning through spread­sheets to see how the design will work out with real world […]

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Week 162

After last week’s mega-wee­­knotes I’ll keep these short. Not in the least because they effec­tive­ly cov­er two, maybe three days, if I include Sat­ur­day. To start with the lat­ter: I hand­ed the stu­dents that I have been coach­ing the past half year at the Utrecht School of the Arts their MA degrees. There were short […]

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Week 134

Hav­ing returned from my trip to Gene­va — and a short stay with a friend in Frank­furt, where I stood on top of sky­scrap­ers and ate a lot of sausage — I plunged into a week that was for the most part tak­en up by events and pub­lic­i­ty. Niels put me in touch with a […]

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Pig Chase, a game for pigs and humans

For a while now, I’ve been part of a research project at the Utrecht School of the Arts, called Play­ing with Pigs. Up till now, I’ve referred to it as project Buta on this blog. We’re research­ing the weird rela­tion­ship humans have with domes­ti­cat­ed pigs. You know, pigs that are farmed for meat. The way […]

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Things we’re working on (volume 2)

It’s been over half a year since I last talked about the projects we have on deck. I thought I’d do a quick post to give you a sense of what’s going on. We’re in the process of wrap­ping up Maguro. The game — titled Code 4 — is fin­ished and has seen sev­er­al suc­cess­ful runs […]

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Machines for getting lost

It turns out Lone­ly Plan­et is not just in the busi­ness of help­ing you find your way, but also help­ing you get lost. I came across their exper­i­men­tal trav­el series when I was doing some con­cept devel­op­ment recent­ly for a her­itage site. A project I am work­ing on at the HKU’s DPI research group, which […]

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Things we’re working on (volume 1)

So I decid­ed to make a lit­tle ‘what’s on deck’ area on the wall behind my desk today. These are all list­ed in my Things and stuff, but I like hav­ing things around me phys­i­cal­ly as a kind of ambi­ent reminder, also to all the oth­er folks in the stu­dio. And now I’m think­ing, why […]

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Making cultural events more playful

These are sketch­es from a pre­sen­ta­tion that I deliv­ered a while back to a room full of orga­niz­ers of cul­tur­al events and cre­ative agen­cies from Utrecht. This was the cul­mi­na­tion of a study com­mis­sioned by the city of Utrecht, in which we looked at ways of adding play­ful ele­ments to the pro­grams of some of […]

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