After a false start on Monday due to a lingering head cold I was back in action on Tuesday. We made good progress this week on KUMA (our project with KLM on game-based learning) and on Bycatch (our card game about drones surveillance and remote warfare). Let’s start with KUMA. We processed the outcomes of […]
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Featured posts
- Engaging sleep mode
- Shifting from Gamification to Playful Design
- ‘Playful Design for Activism’ at E‑Motive Day 2015
- New Planning Methods
- Procedural Instruments Enable Powerful Ways of Making and Seeing Playable Systems
- Designing Playful Museum Exhibitions
- Three Perspectives on Serious Games
- Five Behaviour Design Principles You Never Suspected Would Work
- Video of our Playing with Rules workshop at Mozilla Festival 2013
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Recent posts


Week 270
My week started with the second day of the Asia-Europe Culture Ministers Meeting (ASEM)‘s workshop on playful cities. It was a huge pleasure spending two days with talented peers from Europe, many of whom’s work I admire greatly. It was equally great to meet Asian practitioners and hear about the big differences in their local […]