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Tag Archives: KEGANI

Week 314

This week’s big project was fin­ish­ing a sec­ond ver­sion of the KOKORO pro­to­type. Alper and I spent a cou­ple of days writ­ing javascript, html and sass, as well as good old copy. By Fri­day we had man­aged to com­plete most of the items in our back­log, and were quite sat­is­fied with the result. Next up […]

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Week 313

The big one this week as in the weeks before was Free Birds. After a suit­able amount of UI wran­gling, bug hunt­ing (and squash­ing) we deliv­ered the first pub­lic beta on sched­ule at the end of the week. It is now playable in Air­borne Muse­um. I am super proud of what the team has achieved, […]

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Week 288

I was joined by Alper in the Utrecht stu­dio again this week. With all that’s going on in NL at the moment it’s nice to have him on site a lit­tle more fre­quent­ly. One of the things we did was start the sec­ond sprint on SHACHI. Alper and Tim worked togeth­er on the alpha ver­sion […]

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Week 282

A large part of this week was tak­en up by our annu­al OKR review and sub­se­quent reori­en­ta­tion of OKRs for 2015. An inten­sive exer­cise, but seri­ous­ly worth it. The tech­nique helps us build learn­ing into our tiny organ­i­sa­tion, and that’s very valu­able. We’ll share some out­comes of this review in a sep­a­rate blog post soon­ish. […]

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Week 270

My week start­ed with the sec­ond day of the Asia-Europe Cul­ture Min­is­ters Meet­ing (ASEM)‘s work­shop on play­ful cities. It was a huge plea­sure spend­ing two days with tal­ent­ed peers from Europe, many of whom’s work I admire great­ly. It was equal­ly great to meet Asian prac­ti­tion­ers and hear about the big dif­fer­ences in their local […]

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Presenting Bycatch, a card game about drone surveillance and remote warfare

We’re proud today to present Bycatch, a card game that we have been devel­op­ing and that’s avail­able for pre-order right now. As the site says, Bycatch is a game about ‘flawed sur­veil­lance, impos­si­ble deci­sions and the peo­ple caught in between.’ Play­ers can shel­ter civil­ians, gath­er intel­li­gence about those of oth­ers and based on this intel­li­gence […]

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Week 268

After a false start on Mon­day due to a lin­ger­ing head cold I was back in action on Tues­day. We made good progress this week on KUMA (our project with KLM on game-based learn­ing) and on Bycatch (our card game about drones sur­veil­lance and remote war­fare). Let’s start with KUMA. We processed the out­comes of […]

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Week 267

Let’s hope late wee­knotes does not become a trend but we’re rather busy these few weeks both with client work and prepar­ing the future. I flew back to Berlin last week but now I’m sat in Utrecht again writ­ing this. Last Mon­day we had our KUMA work­shop with KLM which was excel­lent. We look for­ward […]

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Week 266

I spent the first half of last week writ­ing stuff for sev­er­al poten­tial projects that are in the pipeline for the end of 2014 and the begin­ning of 2015. Kars was most­ly occu­pied with redesign­ing and pro­duc­ing stuff for KEGANI. The cur­rent title for the project is “Bycatch” which feels like it could be defin­i­tive. […]

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Week 264

The delayed arrival of these notes should tell you some­thing about what kind of week last week was: busy. For me, it was all about deliv­er­ing and run­ning Cam­parc. We’ll write more about it soon and are also sift­ing through our copi­ous pho­tos and videos. For now, suf­fice to say we had a more or […]

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