The big one this week as in the weeks before was Free Birds. After a suitable amount of UI wrangling, bug hunting (and squashing) we delivered the first public beta on schedule at the end of the week. It is now playable in Airborne Museum. I am super proud of what the team has achieved, […]
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Recent posts


Week 314
This week’s big project was finishing a second version of the KOKORO prototype. Alper and I spent a couple of days writing javascript, html and sass, as well as good old copy. By Friday we had managed to complete most of the items in our backlog, and were quite satisfied with the result. Next up […]