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Featured posts
- Engaging sleep mode
- Shifting from Gamification to Playful Design
- ‘Playful Design for Activism’ at E‑Motive Day 2015
- New Planning Methods
- Procedural Instruments Enable Powerful Ways of Making and Seeing Playable Systems
- Designing Playful Museum Exhibitions
- Three Perspectives on Serious Games
- Five Behaviour Design Principles You Never Suspected Would Work
- Video of our Playing with Rules workshop at Mozilla Festival 2013
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Recent posts


Week 212
On Monday last week I returned from a fun stay in Warsaw. That same day, I attended This happened – Utrecht #17. As almost always, the talks were lovely honest accounts of how things were made. I was particularly taken with Mieke Meijer’s story about her discovery of a wood-like material made of old newspapers. […]