Last week concluded our visit to New York. We’re very happy that we managed to squeeze in meeting lots of friends in those couple of days. We also attended Sleep No More, an immersive theater project by Punchdrunk which is touted as the best in this field. The experience and set decoration were impeccable but […]
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Featured posts
- Engaging sleep mode
- Shifting from Gamification to Playful Design
- ‘Playful Design for Activism’ at E‑Motive Day 2015
- New Planning Methods
- Procedural Instruments Enable Powerful Ways of Making and Seeing Playable Systems
- Designing Playful Museum Exhibitions
- Three Perspectives on Serious Games
- Five Behaviour Design Principles You Never Suspected Would Work
- Video of our Playing with Rules workshop at Mozilla Festival 2013
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Recent posts


Week 234
Last week I spent all my time working on the iOS app and website for our project AJI. Development has been excruciatingly slow because we never had a free week to just work on the project. The simplicity of the app we want to make is deceiving even for us. The law of conservation of […]