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Featured posts
- Engaging sleep mode
- Shifting from Gamification to Playful Design
- ‘Playful Design for Activism’ at E‑Motive Day 2015
- New Planning Methods
- Procedural Instruments Enable Powerful Ways of Making and Seeing Playable Systems
- Designing Playful Museum Exhibitions
- Three Perspectives on Serious Games
- Five Behaviour Design Principles You Never Suspected Would Work
- Video of our Playing with Rules workshop at Mozilla Festival 2013
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Recent posts


Week 266
I spent the first half of last week writing stuff for several potential projects that are in the pipeline for the end of 2014 and the beginning of 2015. Kars was mostly occupied with redesigning and producing stuff for KEGANI. The current title for the project is “Bycatch” which feels like it could be definitive. […]