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- Engaging sleep mode
- Shifting from Gamification to Playful Design
- ‘Playful Design for Activism’ at E‑Motive Day 2015
- New Planning Methods
- Procedural Instruments Enable Powerful Ways of Making and Seeing Playable Systems
- Designing Playful Museum Exhibitions
- Three Perspectives on Serious Games
- Five Behaviour Design Principles You Never Suspected Would Work
- Video of our Playing with Rules workshop at Mozilla Festival 2013
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Week 162
After last week’s mega-weeknotes I’ll keep these short. Not in the least because they effectively cover two, maybe three days, if I include Saturday. To start with the latter: I handed the students that I have been coaching the past half year at the Utrecht School of the Arts their MA degrees. There were short […]