A while back I ventured out to the MLOVE ConFestival at a castle somewhere in Saxony-Anhalt to join my fellow Dutchmen Maarten den Braber and Yuri van Geest to present about the quantified self and our perspective on data and its social consequences as game designers. Any time you use technology to try to influence […]
-
You are reading the Hubbub blog. We write about work we’ve done and (occasionally) things we find interesting. A feed is also available.
Featured posts
- Engaging sleep mode
- Shifting from Gamification to Playful Design
- ‘Playful Design for Activism’ at E‑Motive Day 2015
- New Planning Methods
- Procedural Instruments Enable Powerful Ways of Making and Seeing Playable Systems
- Designing Playful Museum Exhibitions
- Three Perspectives on Serious Games
- Five Behaviour Design Principles You Never Suspected Would Work
- Video of our Playing with Rules workshop at Mozilla Festival 2013
-
Recent posts


Shifting from Gamification to Playful Design
This is a lightly edited transcript of a short lecture I delivered some time ago at an off-site gathering organized by one of NL’s largest construction-services businesses. The event explored the potential of games, game design and gamification for property development and construction. This talk creates a common frame of understanding about gamification and why […]