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Featured posts
- Engaging sleep mode
- Shifting from Gamification to Playful Design
- ‘Playful Design for Activism’ at E‑Motive Day 2015
- New Planning Methods
- Procedural Instruments Enable Powerful Ways of Making and Seeing Playable Systems
- Designing Playful Museum Exhibitions
- Three Perspectives on Serious Games
- Five Behaviour Design Principles You Never Suspected Would Work
- Video of our Playing with Rules workshop at Mozilla Festival 2013
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Recent posts


Looking back on a serious symposium
Last week the KNAW (Royal Dutch Academy of Science) organized a symposium on serious games. Something we’re dealing with a lot right now, so we checked it out. Here’s some thoughts on what was talked about: David Shaffer was the first speaker. He made an interesting point: In order to learn by playing, the player […]