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Author Archives: Wieger

The end (of the Learning Lab project) is near

So as you know we’ve been work­ing on a metagame for the Learn­ing Lab. This year’s Learn­ing Lab is com­ing to an end and so in order to have the metagame ready before the next one kicks off, it’s time to wrap up: writ­ing won­der­ful design docs, cre­at­ing wicked wire­frames, basi­cal­ly mak­ing a plug and […]

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Looking back on a serious symposium

Last week the KNAW (Roy­al Dutch Acad­e­my of Sci­ence) orga­nized a sym­po­sium on seri­ous games. Some­thing we’re deal­ing with a lot right now, so we checked it out. Here’s some thoughts on what was talked about: David Shaf­fer was the first speak­er. He made an inter­est­ing point: In order to learn by play­ing, the player […]

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Game design vs. natural networking

So there we were, plunged head-first into the project, stand­ing in the for­est of Dren­the with a 4 by 2 pin-up board and a Bassie & Adri­aan car­a­van. We had arrived at the Nat­ur­al Net­work­ing Fes­ti­val. The NNF is a com­mu­ni­ty based, crowd-sourced fes­ti­val focused on mak­ing pos­i­tive change hap­pen for soci­ety. Our task as […]

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Introducing two junior agents and the Learning Lab project

Hel­lo! Intro­duc­tion times: My name is Wieger and I am what I like to call a spel­let­jes­mak­er. Which basi­cal­ly trans­lates to game design­er in Eng­lish, so, there, I’m a game design­er. Admit­ted­ly I’m still in school, sortof, becom­ing one, cur­rent­ly in our (our you say? yessir, Syl­van and me, more lat­er) third year of Design […]

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