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Featured posts
- Engaging sleep mode
- Shifting from Gamification to Playful Design
- ‘Playful Design for Activism’ at E‑Motive Day 2015
- New Planning Methods
- Procedural Instruments Enable Powerful Ways of Making and Seeing Playable Systems
- Designing Playful Museum Exhibitions
- Three Perspectives on Serious Games
- Five Behaviour Design Principles You Never Suspected Would Work
- Video of our Playing with Rules workshop at Mozilla Festival 2013
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Recent posts


Week 246
A large part of our time these weeks is spent writing proposals. A lot of things are heading our way so that’s good and it’s a welcome change from making things, which we’ve been doing for the past months. One fairly crystallised concept, codenamed SHIJIMI, is moving forward steadily and another, about Tokyo is in […]