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Tag Archives: De Gids

Week 249

This week’s focus was square­ly on our cel­e­bra­tion of Standing’s launch at Media­mat­ic. While Alper and Simon put the final touch­es on a live dis­play show­ing all active stand­ing ses­sions around the world, I got the word out about the event on social media, coor­di­nat­ed with the event pro­duc­er and got a stream­ing set­up put […]

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Week 247

We focused on two projects this week: SHIJIMI and Stand­ing (for­mer­ly known as AJI). For SHIJIMI, we wrote a pro­pos­al and had a meet­ing with Hei­j­mans and Rezone to dis­cuss it and oth­er doc­u­ments draft­ed ear­li­er by them. Each is a posi­tion paper of sorts, and next we need to merge them all into one […]

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Week 246

A large part of our time these weeks is spent writ­ing pro­pos­als. A lot of things are head­ing our way so that’s good and it’s a wel­come change from mak­ing things, which we’ve been doing for the past months. One fair­ly crys­tallised con­cept, code­named SHIJIMI, is mov­ing for­ward steadi­ly and anoth­er, about Tokyo is in […]

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Week 223

I spent a fair part of last week video edit­ing the results of the work­shop we did at the Mozil­la Fes­ti­val in Lon­don a cou­ple of weeks ago. Edit­ing demoes into some­thing con­cise with­out los­ing the essence is a very time con­sum­ing but fun process. We’ll share the video as soon as we get a […]

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Week 191

Last week was the penul­ti­mate pro­duc­tion week for KAIGARA dur­ing which I was present at the Utrecht stu­dio for three days for the very essen­tial face­time that can­not be replaced by Apple’s Face­Time even though it does come close. Tues­day was a full day of work with the entire team at the Hub­bub stu­dio helmed […]

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Week 188

Belat­ed wee­knotes! I blame the long East­er week­end, and the switch to day­light sav­ing time. Let’s keep it short shall we? Alper spent most of the week hack­ing away at KAIGARA, which is shap­ing up nice­ly. He also put some fin­ish­ing touch­es on SAKE, which is going to kick off next week! Sign up for […]

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Week 187

On Mon­day Kars pre­sent­ed the final HIRAME con­cept at the client. Aside from some minor tweaks need­ed on the brand­ing front it was received well. We’re hop­ing this will turn into a full-on pro­duc­tion project like KAIGARA next —at which point we’ll prob­a­bly be able to reveal its client— but for now we’ll have to […]

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Week 185

We’re host­ing a run of Code 4 these weeks which is prov­ing to be stim­u­lat­ing. All in all we’re rather hap­py how well the project is hold­ing up. For a two year old code­base, it doesn’t show much vis­i­ble signs of aging at all. For KAIGARA we got the team filled out accord­ing to our […]

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Week 177

Kars said it was my turn to write wee­knotes, so here I am. I’ll be tak­ing them up more reg­u­lar­ly from now on. At the start of the week we put up a notice about open­ings for res­i­dents at our Utrecht stu­dio. If you’re inter­est­ed in shar­ing the space, ideas and cof­fee, feel wel­come to […]

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Week 174

The penul­ti­mate work­week of the year turned out rather packed with work on two new projects—the afore­men­tioned HIRAME and now also KAIGARA, for which con­tracts were signed mid­way through the week. KAIGARA is game con­cept devel­op­ment for a multi­na­tion­al company—our biggest client to date in fact, so I am quite pleased. I’ll wait with shar­ing […]

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