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Tag Archives: TU Delft

Week 253

We kicked off the week with a review of the lat­est sprint on Stand­ing. The app now has a com­plete­ly new look. Aside from a few final tweaks we deemed it ready to ship. For the next sprint we decid­ed to focus on get­ting the web site aligned with the new look. That same day […]

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Week 246

A large part of our time these weeks is spent writ­ing pro­pos­als. A lot of things are head­ing our way so that’s good and it’s a wel­come change from mak­ing things, which we’ve been doing for the past months. One fair­ly crys­tallised con­cept, code­named SHIJIMI, is mov­ing for­ward steadi­ly and anoth­er, about Tokyo is in […]

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Week 182

On Mon­day Alper got good news about our sub­mis­sion to the gam­i­fi­ca­tion research net­work work­shop at CHI. Our posi­tion paper was accept­ed, which means we’ll be there to con­tribute to the dis­cus­sion. Alper has promised me he’ll talk a bit more about our sub­mis­sion here soon. Mean­while that same day, I spent some time fine […]

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Week 141

We’re try­ing to focus on a few projects late­ly. The idea is to have few­er things going on at the same time, so that each gets the atten­tion we feel it deserves. Last week this renewed focus payed off. We got a lot of work done on both Saba and Kani and I feel good […]

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Week 131

It’s been very much a heads-down week. We start­ed with a bit of a crunch on the game design and art style for Saba. Karel did a great job on a num­ber of sketch­es that show how we intend to make the cab­i­net of curiosi­ties we’re design­ing for come to life, while at the same […]

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